Skip particles during computation
Is there a way to have a group of particles being skipped by collision detection and locked in place, ideally while reducing the computation time.
A simulation that I'm running involves filling a tall cylinder with particles and I want to ignore the majority of them and only freeze a certain distance from the top for the next layers.
Simulating the entire stack is not feasible computation time wise on my desktop.
I haven't been able to find functionality like this in the documentation
Thanks,
Alex
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