About simulating rock-like material
Hi all, I wanna simulate brittle material like rock, which means the bonds between particles should start from a bonding model with certain strength(both in normal and shear direction), then after loading (acting external force), the bonds should break and then the particles can move freely so that a collision model should be applied.
Does anyone have similar problem, how you solve it with liggghts, what contact model you used?
really appreciate any reply.
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