LIGGGHTS® - User Forum

LIGGGHTS® related topics can be discussed here: discussion about models, installation, feature requests and general discussion

Reading velocities from external file during run

Submitted by davidf on Thu, 05/29/2014 - 18:50

Dear community,
I was wondering if it's possible to tell LIGGGHTS to read from an external file that containes coordinates (x,y,z) and velocity components (vx,vy,vz),
so that the particles will experience a force (with "fix add force") that will be dependent on their coordinates. For example, if my particle is located
at (x1, y1, z1) at time t1, LIGGGHTS will check the file for the closest coordinate and the corresponding velocity to act on the particle ?

Problem with lpp conversion to VTK form file for postprocessing

Submitted by wangyin47@gmail.com on Thu, 05/29/2014 - 04:23

Hi, there

After running the conveyor example and obtained a dump4000.conveyor,
I encountered a problem when tried to convert the dump.file to VTK form file,
by typing 'lpp dump4000.conveyor', with an error displayed on screen of terminal on Linux,
"python can't open file 'home/eric/LIGGGHTS/mylpp/src/lpp.py".
Can any one has the same experience and sort it out? thanks.

I have followed the CFDEM installation manual to install the python -numpy, by typing
"sudo apt-get install python-numpy”.

fix rigid combine two atoms

Submitted by quincy.suehr on Wed, 05/14/2014 - 22:58

I am a little bit new LIGGGHTS and am trying to create a simulation of multisphere rigid bodies rotating in a cyllinder. However, after researching I am still very confused as to how the fix rigid command works.

How does one combine particles into a group to be 'fixed rigidly'?

Any help in this matter would be greatly appreciated!

Thanks!
Quincy

fix rigid/small in LIGGGHTS 3.0.1

Submitted by zamir on Tue, 05/13/2014 - 08:26

Hi All,

Fix rigid/small behaves very differently than fix rigid in v3.0.1. It seems like rigid bodies created by fix rigid/small can exert forces on neighbor particles, but the rigid bodies themselves do not move at all. For some reason, it looks like bodies created by fix rigid/small are not being time integrated. In the source code, the integration schemes look the same... Anyone have the same experience?

FYI, my comm cutoff is large enough, I have tried several comm cutoffs with no change in results.

Thanks,
Zamir

EDIT: Attached a test case

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