Particles disappear or go through wall
Hello,
I'm trying to fill a cylinder with cohesive particles, using Hertz and a certain particle size distribution. However, the particles bounce around and/or then just seem to dissapear. I'm not sure whether they go through the wall or if they bounce out of the domain. Initially, I had no problems, but now I do. Changes I've made include switching from Hooke to Hertz, switching from legacy/pour to insert/stream (to allow a PSD), and adding cohesion, but I'm not sure what causes the problem.
Any help would be appreciated. I've added my code below.
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