Track co-ordinates of mesh in script
Hi all.
I'm running a script where I have a mesh/surface shutter that is rotating counterclockwise from a starting angle. I want to unfix this mesh once it reaches a certain angle and I've been trying to think about the best way to do this in LIGGGHTS.
The best idea I had was to track the co-ordinate of a point on the mesh (i.e. a bottom corner, which is one of the co-ordinates I inputted to make the mesh) and use an if statement when this co-ordinate exceeds a certain value.
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