Strange behaviour with pour
Hey
Attached below is the code I am using.
Essentially I am pouring particles into a region and then allowing them to settle before rotating them, but I have something a bit weird going on. Between runs 1200-1400 the particles hit the mesh wall of a circular tank on the x-y plane for the first time, and then massively rebound to the extent that the majority of them travel in the positive z direction and leave the simulation domain. The defined region is inside a hollow cylindrical tube mesh which sits directly ontop of the circular tank, and definitely doesn't cross the inserted mesh.
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