Access to all particle coordinates at a specific timestep
Hello,
Is there a way to access the coordinates of all particles in the simulation at a particular timestep in the code? Also, is this done by the neighbor list or the atomVec class? Are they all stored in some array that I can access easily within the source-code?
I tried looking into how dump_custom_vtk works to display the particle coordinates to the .vtk file but I did not find anything.
If this coordinate storage is done by the neighbor list, is there some calculation needed to get global coordinates instead of local coordinates?
Thanks!