Hello,
I have been working with LIGGGHTS for a while now with the goal of setting up a cosimulation interface between LIGGGHTS and another simulation engine (geared more towards multi-physics) . I need to be able to represent complex geometries in the LIGGGHTS simulation with meshes and to get information about forces on that mesh. Does anyone know if there is a good way to get the forces on the vertices of a mesh (either via input script or using the source code)?
Nic
richti83 | Tue, 08/23/2016 - 12:55
yes, have a look here:http:/
yes, have a look here:
http://www.cfdem.com/comment/16741#comment-16741
NicholasOlsen | Mon, 08/29/2016 - 20:39
Great! Are the other
Great! Are the other modifications that you made to the other classes available? That seems like a great way to get the forces from the mesh.
Nic