Hi Christoph,
I've got a question about load balancing. In the pdf you uploaded (conference in Trondheim) there is something showed about load balancing. It seems already implemented into liggghts but I didn't find anything about it in the manual. Could you give me an advice where to find if if it is already implemented.
I want to claculated a case (800.000 - 8.000.000 particles) which is rotational symmetric but the number of particles is slightly reduced with increased height. So I divided the box into a 2 x 2 x 12 grid which is not the optimum if I have a look at the memory per processor. Nevertheless, the load of my whole system is close to 100% so maybe my system does alredy "load balancing". But that would be something I want to test.
Thanks in advance,
Stefan
ckloss | Wed, 07/27/2011 - 10:50
>>It seems already
>>It seems already implemented into liggghts but I didn't find anything about it in the manual
Yes it's implemented but under development and not in the public version
>>Nevertheless, the load of my whole system is close to 100%
That does not imply load balancing - waiting for Godot is shown as "other time" in the timing
If you want to know more, feel free to email me
Cheers,
Christoph