.. index:: displace_atoms displace_atoms command ====================== Syntax """""" .. parsed-literal:: displace_atoms group-ID style args keyword value ... * group-ID = ID of group of atoms to displace * style = *move* or *ramp* or *random* or *rotate* .. parsed-literal:: *move* args = delx dely delz delx,dely,delz = distance to displace in each dimension (distance units) *ramp* args = ddim dlo dhi dim clo chi ddim = *x* or *y* or *z* dlo,dhi = displacement distance between dlo and dhi (distance units) dim = *x* or *y* or *z* clo,chi = lower and upper bound of domain to displace (distance units) *random* args = dx dy dz seed dx,dy,dz = random displacement magnitude in each dimension (distance units) seed = random # seed (prime number greater 10000) *rotate* args = Px Py Pz Rx Ry Rz theta Px,Py,Pz = origin point of axis of rotation (distance units) Rx,Ry,Rz = axis of rotation vector theta = angle of rotation (degrees) * zero or more keyword/value pairs may be appended .. parsed-literal:: keyword = *units* value = *box* or *lattice* Examples """""""" .. parsed-literal:: displace_atoms top move 0 -5 0 units box displace_atoms flow ramp x 0.0 5.0 y 2.0 20.5 Description """"""""""" Displace a group of atoms. This can be used to move atoms a large distance before beginning a simulation or to randomize atoms initially on a lattice. For example, in a shear simulation, an initial strain can be imposed on the system. Or two groups of atoms can be brought into closer proximity. The *move* style displaces the group of atoms by the specified 3d distance. The *ramp* style displaces atoms a variable amount in one dimension depending on the atom's coordinate in a (possibly) different dimension. For example, the second example command displaces atoms in the x-direction an amount between 0.0 and 5.0 distance units. Each atom's displacement depends on the fractional distance its y coordinate is between 2.0 and 20.5. Atoms with y-coordinates outside those bounds will be moved the minimum (0.0) or maximum (5.0) amount. The *random* style independently moves each atom in the group by a random displacement, uniformly sampled from a value between -dx and +dx in the x dimension, and similarly for y and z. Random numbers are used in such a way that the displacement of a particular atom is the same, regardless of how many processors are being used. The *rotate* style rotates each atom in the group by the angle *theta* around a rotation axis *R* = (Rx,Ry,Rz) that goes thru a point *P* = (Px,Py,Pz). The direction of rotation for the atoms around the rotation axis is consistent with the right-hand rule: if your right-hand's thumb points along *R*, then your fingers wrap around the axis in the direction of positive theta. Distance units for displacements and the origin point of the *rotate* style are determined by the setting of *box* or *lattice* for the *units* keyword. *Box* means distance units as defined by the :doc:`units ` command - e.g. Angstroms for *real* units. *Lattice* means distance units are in lattice spacings. The :doc:`lattice ` command must have been previously used to define the lattice spacing. ---------- .. warning:: Care should be taken not to move atoms on top of other atoms. After the move, atoms are remapped into the periodic simulation box if needed, and any shrink-wrap boundary conditions (see the :doc:`boundary ` command) are enforced which may change the box size. Other than this effect, this command does not change the size or shape of the simulation box. See the :doc:`change_box ` command if that effect is desired. .. warning:: Atoms can be moved arbitrarily long distances by this command. If the simulation box is non-periodic and shrink-wrapped (see the :doc:`boundary ` command), this can change its size or shape. This is not a problem, except that the mapping of processors to the simulation box is not changed by this command from its initial 3d configuration; see the :doc:`processors ` command. Thus, if the box size/shape changes dramatically, the mapping of processors to the simulation box may not end up as optimal as the initial mapping attempted to be. ---------- Restrictions """""""""""" You cannot rotate around any rotation vector except the z-axis for a 2d simulation. Related commands """""""""""""""" :doc:`lattice `, :doc:`change_box `, :doc:`fix_move ` Default """"""" The option defaults are units = lattice. .. _liws: http://www.cfdem.com .. _ld: Manual.html .. _lc: Section_commands.html#comm