particle agglomeration

Submitted by kalei on Mon, 03/05/2018 - 14:40

Hallo,

a want to simulate an agglomeration process in a multi-particle system with two types of particles (A&B). When two particles get in contact with each other they should stick together with certain probabilities (etaAA, etaBB and etaAB) or get reflected. How can this be realized in LIGGGHTS?

Best
kalei

arnom's picture

arnom | Thu, 03/08/2018 - 10:32

If you want to add a capability like this to LIGGGHTS you should look into creating your own cohesion model. A good idea would be to start with an existing cohesion model and move from there. You probably want to have a history value which keeps track of whether or not particles are allowed to stick together. Additionally, you will need a new peratomtypeproperty that is responsible for determining the probabilities. I suggest you to start working on this and if you have any more detailed questions do not hesitate to post here again.

DCS team member & LIGGGHTS(R) core developer